Monday, October 8, 2012

PCGame

Carrier Command is a real-time action/strategy game, where the overarching objective is to conquer and control islands. It features a vast 33-island archipelago on the moon Taurus. The player's fundamental unit is the Carrier, from which they may deploy and dock up to four aerial units and four amphibious units. Other defensive and offensive systems are present, such as drones which protect the Carrier when under attack. Battles take place in the air, on land, and in the sea. The player can control to any deployed vehicle at any time. Traveling between islands is real-time and seamless. Islands are composed of 6 distinct climatic zones, including Wastelands, Arctic, Marshlands, Volcanic, Mountains and Temperate. The game features real-time weather changes and day/night cycles. Islands may be used, once controlled, in one of three ways: defense; mining; or production.The story takes place on the planetoid of Taurus, a pivotal battleground in the war between two factions: the United Earth Coalition, and the Asian Pacific Alliance, the latter having gained control of Earth in an apocalyptic conflict.


Hearts of Iron III allows the player to take control of almost any nation that existed or even plausibly could have existed during the period of 1936–1948, guiding it through World War II.[6] A variety of decisions regarding the armed forces, production, research, diplomacy, politics and espionage is the focus of the game. The game centers around three factions: the Axis (led by Germany), the Allies (led by Great Britain), and the Comintern (led by the Soviet Union). All other nations can slowly align with one of the factions. Nations are more likely to side with those with similar ideology. Resources found in the game include: energy, metal, rare materials, and oil. The first three are required for industrial production, while oil is converted to fuel for vehicles, planes and ships. The scope of military organization ranges from brigades to entire theaters of operation.


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